Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
OIS::AxisAxis component
OIS::ButtonButton can be a keyboard key, mouse button, etc
OIS::ComponentBase of all device components (button, axis, etc)
OIS::ConditionalEffect
OIS::ConstantEffect
OIS::Effect
OIS::Envelope
OIS::EventArg
OIS::Exception
OIS::FactoryCreator
OIS::ForceEffect
OIS::ForceFeedback
OIS::InputManager
OIS::Interface
OIS::JoyStick
OIS::JoyStickEvent
OIS::JoyStickListener
OIS::JoyStickState
OIS::Keyboard
OIS::KeyEvent
OIS::KeyListener
OIS::Mouse
OIS::MouseEvent
OIS::MouseListener
OIS::MouseState
OIS::MultiTouch
OIS::MultiTouchEvent
OIS::MultiTouchListener
OIS::MultiTouchState
OIS::Object
OIS::PeriodicEffect
OIS::PovPOV / HAT Joystick component
OIS::RampEffect
OIS::SliderA sliding axis - only used in Win32 Right Now
OIS::Vector3A 3D Vector component (perhaps an orientation, as in the WiiMote)
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